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Punchy - 8-Bit

June 23rd, 2013, 4:45 pm

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Author's Comments:

Reply Punchy, June 23rd, 2013, 4:50 pm

Ah yes... This takes me back to simpler days. Days in which I used MS Paint for comics, and was terrible with it.

Anyways, this is the most recent, and most updated form of Punchy in 8-Bit. As of right now, I have no intentions of revamping this sheet.

Reply Advertisement, August 22nd, 2019, 1:15 pm

User's Comments:

Reply Cascade, June 23rd, 2013, 8:40 pm

@Punchy: I take it Kinesis is your battle armor?

Reply Punchy, July 6th, 2013, 12:55 pm

@Cascade: Kinda sorta. More along the lines of an ability that forces him to go insane.

Reply Cascade, July 6th, 2013, 12:56 pm

@Punchy: I don't like the idea of insane Punchy D:
By the way, instead of using white, use transparency for the background of your sprite sheets :P

Reply Punchy, July 6th, 2013, 1:02 pm

@Cascade: I'm thinking about it, but I use MS Paint XP to sprite, which doesn't support transparency, and converts it to black.

That and, this Punchy sheet I mistakenly used actual black on, instead of the lighter, NES black.

Then again, I do have all the original files anyways. I see your point. I'll get around to reorganizing them in Photoshop at some point in the near future.

Reply Cascade, July 6th, 2013, 1:05 pm

@Punchy: Makes sense.
In future sheets, you could just make the sprites themselves in Paint, then open them in Photoshop, give them a transparent BG, and organize them.

Reply Punchy, July 6th, 2013, 1:07 pm

@Cascade: That's probably what I'll end up doing, as PS is much easier to organize sprites with.

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